The Rupert Residence / abandoned_house_08

XML

AllowedTownshipscity,town,rural,wilderness
AllowTopSoilDecorationsTrue
CopyAirBlocksTrue
DifficultyTier0
DistantPOIYOffset0
DuplicateRepeatDistance2000
EditorGroupshouse old
ExcludeDistantPOIMeshFalse
ExcludePOICullingFalse
InfoVolumeSize42, 18, 42
InfoVolumeStart0, 0, 0
POIMarkerGroupnew
POIMarkerPartRotations2
POIMarkerPartSpawnChance1
POIMarkerPartToSpawn
POIMarkerSize5, 1, 1
POIMarkerStart4, 0, 0
POIMarkerTags
POIMarkerTypeRoadExit
PrefabSize42, 21, 42
RotationToFaceNorth2
ShowQuestClearCount1
SleeperIsBossVolumeFalse
SleeperIsLootVolumeFalse
SleeperIsQuestExcludeFalse
SleeperVolumeFlags0
SleeperVolumeGameStageAdjust
SleeperVolumeGroupS_-_Group_Abandoned_House,1,1
SleeperVolumeGroupId0
SleeperVolumeSize13, 14, 11
SleeperVolumeStart18, 0, 20
SleeperVolumeTriggeredBy
Tagswilderness
TraderAreaFalse
YOffset-1
ZoningResidentialOld

Dimensions

x42
y21
z42

Blocks

IDNameCount
airAir32849
bed02King Size Bed1
brickShapes:brickDestroyed01-12
brickShapes:brickDestroyed02-4
brickShapes:cube-25
brickShapes:ramp-2
bunkBedRandomHelper= Bunk Bed = Random Helper2
burntWoodBlock2Burnt Wood Block 23
burntWoodBlock3Burnt Wood Block 39
burntWoodBlock4Burnt Wood Block 42
burntWoodBlock5Burnt Wood Block 52
burntWoodBlock6Burnt Wood Block 67
cars3WideRandomHelper= Cars 3 Wide = Random Helper1
ceilingFanLightCeiling Fan Light (POI)3
ceilingLight02Silver Dome Light (POI)5
ceilingLight02_2x2Silver Dome Light 2x2 (POI)2
chairWood01Wooden Chair4
closetDoorWhiteWhite Closet Door1
cntBinTrashMetalWhiteRandomLootHelper= Metal Trash Bin = Random Helper1
cntbinTrashRollingBrownRolling Trash Bin1
cntBookcaseEmptyEmpty Bookcase1
cntCabinetBottomFillerCabinet Filler (No Loot)2
cntCounterHollowCabinetOldRandomLootHelper= Counter Hollow Cabinet Old = Random Helper1
cntCupboardCabinetOldTopLootHelper= Cupboard Old = Random Helper3
cntFoodPileSmallRandomHelper= Small Food Pile = Random Helper1
cntLuggageMediumRandomLootHelper= Luggage Medium = Random Helper1
cntLuggagePileBRandomLootHelper= Luggage Pile B = Random Helper1
cntMailBox02BrownMailbox1
cntMedicineCabinetClosedRandomLootHelper= Medicine Cabinet = Random Helper1
cntModularClosetRandomLootHelper= Garment Bag = Random Helper1
cntMunitionsBoxArmyArmy Munitions Box1
cntNightstandRandomLootHelper= Nightstand = Random Helper3
cntPictureSafeRandomLootHelper= Picture Wall Safe = Random Helper1
cntRetroFridgeRandomLootHelper= Retro Fridge = Random Helper1
cntStoveRandomLootHelper= Stove = Random Helper1
cntToilet02Fancy Toilet2
cntWorkbenchBustedRandomLootHelper= Destroyed Workbench = Random Helper1
concreteShapes:cube-44
concreteShapes:cubeHalf-7
concreteShapes:cubeQuarter-3
concreteShapes:plate-2
concreteShapes:plateQuarterRoundOutside-2
concreteShapes:plateSidewalkBroke01-1
concreteShapes:plateSidewalkBroke02-2
concreteShapes:plateSidewalkBroke03-3
concreteShapes:plateSidewalkBroke04-2
concreteShapes:plateSidewalkCrooked-18
concreteShapes:quarterInsideCorner-2
concreteShapes:wedgeStairs-2
concreteShapes:wedgeTipStairs-2
conduitSingleCenteredConduit Single Centered1
corrugatedMetalShapes:pillar0.025Centered-2
corrugatedMetalShapes:shantywall03-1
couchUglyLargeBrownBrown Ugly Couch, Large1
couchUglySingleBrownBrown Ugly Chair2
curtainDrapesFullBottomBrownBrown Drapes, Full Bottom1
curtainDrapesFullTileBrownBrown Drapes, Full Tile4
curtainDrapesFullTopBrownBrown Drapes, Full Top4
decoClawFootBathTubClaw Foot Tub2
decoTableRoundRound Table1
diningTable01Dining Table1
emberPileLightPOI1Ember Pile 1 Light (POI)1
endTableEnd Table3
exteriorHouseDoorOldWhiteWhite Exterior House Door Old2
frenchDoorDoubleWhiteWhite French Double Door1
glassBroken_01Broken Glass 011
glassBroken_03Broken Glass 031
glassBrokenCapLeftBroken Glass Cap Left1
glassBrokenCapRightBroken Glass Cap Right1
hoodRangeWhiteWhite Range Hood1
interiorDoorOldWhiteWhite Interior Door Old5
lightWallGooseneckBlackBlack Gooseneck Wall Light2
oldChair1BrownOld Chair Brown2
pedestalSinkPedestal Sink2
pianoPiano1
pictureMediumRandomHelper= Medium Picture = Random Helper3
pictureSmallRandomHelper= Small Picture = Random Helper2
plantHedgeRandomHelper= Hedge = Random Helper6
plantHousePottedBrownBrown Potted Plant 021
plantHouseTallPottedRedRed Potted Plant Tall 011
radiatorHouse01Radiator5
residentialSingleMeterDisconnectResidential Single Meter Disconnect1
rubblePileWoodBurntLargeLarge Burnt Wood Rubble Pile2
rubblePileWoodBurntSmallSmall Burnt Wood Rubble Pile1
signYardSign01Yard Sign: Condemned1
sinkKitchenKitchen Sink1
sleeperBackSleeper Back1
sleeperIdleSleeper Idle8
sleeperSideLeftSleeper Left Side1
sleeperSideRightSleeper Right Side1
sleeperSitSleeper Sitting7
sleeperStomachSleeper Stomach5
tableLampLight01BrownBrown Table Lamp 011
tableLampLight01TippedOverBrownBrown Table Lamp Tipped Over 013
terrainFillerTopsoil Terrain Filler (POI)2035
terrGravelGravel289
treeMediumRandomHelper= Tree Medium = Random Helper1
treePlant02Potted Plant1
treeSmallRandomHelper= Tree Small = Random Helper2
tvSmallWall1x1Small Wall Mounted TV1
woodDestroyed05Wood Destroyed Block 052
woodDestroyed07Wood Destroyed Block 071
woodShapes:arch-4
woodShapes:billboard-2
woodShapes:bookcaseEmpty-1
woodShapes:crown-45
woodShapes:crownInsideCorner-16
woodShapes:cube-673
woodShapes:cubeBaseboard-32
woodShapes:cubeBaseboard4Sided-11
woodShapes:cubeBaseboardChairRail-31
woodShapes:cubeBaseboardChairRail4Sided-11
woodShapes:cubeCornerBeveled-4
woodShapes:cubeHalf-56
woodShapes:cubeHalfPillar0.025-2
woodShapes:cubeHalfQuarterRoundInside-2
woodShapes:cubeQuarterCenteredSquareTop-4
woodShapes:cubeTrimHalfSplitDiagonal-8
woodShapes:doorTrim1m-15
woodShapes:doorTrim2m-2
woodShapes:doorTrimCorner-4
woodShapes:doorTrimThreeSided-8
woodShapes:doorTrimTop-2
woodShapes:doorWindowTrim-1
woodShapes:gableHalf-5
woodShapes:gableInvertedHalfQuarterOffset-5
woodShapes:halfBaseboard-12
woodShapes:halfBaseboard4Sided-5
woodShapes:halfCornerBaseboard4Sided-2
woodShapes:halfCrown-2
woodShapes:halfCrown2-14
woodShapes:halfCrownCorner1-1
woodShapes:halfCrownCorner2-1
woodShapes:halfCrownCorner5-2
woodShapes:halfCrownCorner6-2
woodShapes:mirror-2
woodShapes:plate-10
woodShapes:pole-22
woodShapes:poleSquareCornerBracketLeft-2
woodShapes:poleSquareCornerBracketRight-2
woodShapes:railing-8
woodShapes:railingBroke01-6
woodShapes:railingCorner-1
woodShapes:railingFloatLeft-5
woodShapes:ramp-109
woodShapes:rampIncline-58
woodShapes:rampInclineFiller-64
woodShapes:rampInclineFillerHalfLeft-18
woodShapes:rampInclineFillerHalfRight-17
woodShapes:rampInclineHalfLeft-18
woodShapes:rampInclineHalfRight-17
woodShapes:rampInclineInsideCnr-4
woodShapes:rampInclineInsideCnrFiller-4
woodShapes:rampInsideCornerFull-4
woodShapes:rampSplitRampTipOffsetLeft-2
woodShapes:rampSplitRampTipOffsetRight-2
woodShapes:rampTipOffset-42
woodShapes:rampTipOffsetHalfLeft-5
woodShapes:rampTipOffsetHalfRight-5
woodShapes:rampWedgeTip-2
woodShapes:stairsFilledQuarterCrown-2
woodShapes:stairsFilledQuarterVerticalUV-10
woodShapes:stairsFilledRailingRight-1
woodShapes:stairsFilledVerticalUV-4
woodShapes:stairsHollow-5
woodShapes:stairsRailing-2
woodShapes:table-4
woodShapes:wallStudBroken-2
woodShapes:wedgeNarrowLow-10
woodShapes:wedgeNarrowMid-10
woodShapes:wedgeTipHalf-27
woodShapes:window01Broken-12
woodShapes:window01Broken03-3
woodShapes:window01Empty-12
woodShapes:windowBoarded-3
woodShapes:windowTrim-24
woodShapes:windowTrimBottom-18
woodShapes:woodDebris01-2
woodShapes:woodDebris02-2
woodShapes:woodDebris03-1

SleeperVolumes

#GroupCountGroupIdGameStageAdjustFlagsIsBossIsLootIsQuestExcludeSizeStart
0S_-_Group_Abandoned_House10-0---13x14x1118x0x20

Total Count: 1