Hidden Hollow / wilderness_filler_17

XML

AllowTopSoilDecorationsFalse
CopyAirBlocksTrue
DifficultyTier0
DistantPOIYOffset0
DuplicateRepeatDistance6500
EditorGroupsWilderness
ExcludeDistantPOIMeshFalse
ExcludePOICullingFalse
PrefabSize25, 30, 25
RotationToFaceNorth2
ShowQuestClearCount1
SleeperIsLootVolumeTrue,False,False,False,False
SleeperIsQuestExcludeFalse,False,False,False,False
SleeperVolumeFlags0,3,3,3,3
SleeperVolumeGroupGroupGenericZombie,2,2,GroupGenericZombie,0,0,GroupGenericZombie,0,0,GroupGenericZombie,0,0,GroupGenericZombie,0,0
SleeperVolumeGroupId0,0,0,0,0
SleeperVolumeSize14, 3, 4#5, 2, 2#1, 1, 1#1, 1, 1#1, 1, 1
SleeperVolumeStart6, 2, 5#9, 2, 7#11, 9, 12#11, 6, 12#11, 2, 11
SleeperVolumeTriggeredBy #9#1#2#3
SVS1sound light_bay2^sleep 2^sound light_bay1^trigger 5^sleep 1^sound light_bay1^trigger 6^sleep 0.2^trigger 6^sleep 0.2^trigger 6^sleep 1^sound light_bay2^trigger 7^sleep 1^trigger 8^sleep 3^trigger 5^sleep 0.2^trigger 5
SVS2sound light_bay1
SVS3sound light_bay1
SVS4sound light_bay2
Tagswilderness
ThemeRepeatDistance1000
ThemeTagswildernesspoi
TraderAreaFalse
TriggerVolumeSize1, 2, 1#1, 2, 1#3, 2, 3#3, 3, 2
TriggerVolumeStart11, 8, 12#11, 6, 12#10, 2, 10#10, 2, 8
TriggerVolumeTriggers1#2#3#9
YOffset-11
Zoningnone

Dimensions

x25
y30
z25

Blocks

IDNameCount
airAir11781
airConditionVentFanVent Fan2
bloodDecor01Blood Decor012
breakerBoxWallClosedBreaker Box Wall Closed1
bunkBedMadeBlack Bunk Bed, Made1
bunkBedMessyBlack Bunk Bed, Messy1
calendar20342034 Calendar1
capChimneyLargeChimney Cap Large1
chainlinkFenceTopRailBridgeChain Link Top Rail Bridge3
chairFoldingMetalFoldedLeaningBrownBrown Metal Folding Chair1
closetDoorWhiteWhite Closet Door1
cntBookPile01Pile of Books1
cntBookShelfSingleTopFull01Book Shelf1
cntCabinetBottomRandomLootHelper= Cabinet = Random Helper3
cntCoffeeMakerCoffee Maker1
cntCommercialCoolerLootHelper= Commercial Cooler = Random Helper6
cntCounterHollowCabinetTaupeRandomLootHelper= Counter Hollow Cabinet Taupe = Random Helper1
cntCupboardCabinetFullRedTopClosedCupboard4
cntCupboardCabinetRedTopLootHelper= Cupboard = Random Helper2
cntFoodPileSmallCornerFood Pile, Small1
cntFridgeStainlessSteelRandomLootHelper= S Steel Fridge = Random Helper1
cntgasRangeGreyGrey Gas Range1
cntLiquorPileSmallLiquor Pile, Small1
cntMedicineCabinetClosedRandomLootHelper= Medicine Cabinet = Random Helper1
cntMicrowaveRandomLootHelper= Microwave = Random Helper1
cntModularClosetRandomLootHelper= Garment Bag = Random Helper2
cntShelvesMetalEmptyMetal Shelves1
cntShippingCrateShamwayShamway Sealed Shipping Crate1
cntShoppingBasketWhiteShopping Basket White1
cntSportsBag01RandomLootHelper= Rotting Sports Bag = Random Helper1
cntSportsBag02RandomLootHelper= Weathered Sports Bag = Random Helper1
cntSUV01RandomHelper= SUV = Random Helper1
cntToilet03Commercial Toilet1
cntwallOvenGreyRandomLootHelper= Grey Wall Oven = Random Helper1
cntWallSafeRandomLootHelper= Wall Safe = Random Helper1
cntWaterCoolerBottleSideCenteredWater Cooler Bottle1
cobwebCobweb2
concreteShapes:buffetCounter-1
concreteShapes:cube-476
concreteShapes:cube1mHoleFilledCentered-2
concreteShapes:cubeBeveledCorner-2
concreteShapes:cubeCornerBeveled-5
concreteShapes:cubeDrainCorner-4
concreteShapes:cubeDrainStraight-4
concreteShapes:cubeFacade-4
concreteShapes:cubeHalf-69
concreteShapes:cubeHalfBookshelfDouble-6
concreteShapes:cubeHalfBookshelfTriple-6
concreteShapes:cubeHalfCorner-4
concreteShapes:cubeHalfPlateCorner-4
concreteShapes:cubeHeatVent-4
concreteShapes:rampInclineFiller-8
concreteShapes:stairsFilledQuarterVerticalUV-3
concreteShapes:windowTopRound-3
conduit01Conduit Triple Straight5
conduit01CornerConduit Triple Corner1
conduit01EndConduit Triple Straight End1
controlPanelTop03GreyControl Panel Top 03 Grey1
controlPanelTop05GreyControl Panel Top 05 Grey1
controlPanelTop07GreyControl Panel Top 07 Grey1
corrugatedMetalShapes:bars-3
corrugatedMetalShapes:bookcaseEmpty-7
corrugatedMetalShapes:bookcaseHalfEmpty-1
corrugatedMetalShapes:cube-35
corrugatedMetalShapes:cubeArchTrim-2
corrugatedMetalShapes:cubeBookcase-5
corrugatedMetalShapes:cubeDrainCentered-1
corrugatedMetalShapes:cubeDrainStraightEnd-2
corrugatedMetalShapes:cubeTrimCircle-1
corrugatedMetalShapes:ladderRound-9
corrugatedMetalShapes:logsWall01-3
corrugatedMetalShapes:pillar0.25Triple-7
corrugatedMetalShapes:pillar100-2
corrugatedMetalShapes:pipeCorner-4
corrugatedMetalShapes:pipeFlange-2
corrugatedMetalShapes:pipeStraight-14
corrugatedMetalShapes:plate-6
corrugatedMetalShapes:securityGatePlate-19
corrugatedMetalShapes:windowStoreThreeSidedFull-2
corrugatedMetalShapes:windowTrim-3
decoLaptopLaptop Open1
decoStationaryBikeStationary Bike1
deskLampLight02BGreyGrey Desk Lamp 021
escalatorFillerEscalator Filler4
goreBlockHumanCorpse2Decaying Human Corpse 21
lightCeiling07Fluorescent Light (POI)2
lightIndustrialMountedWallIndustrial Mounted Wall Light (POI)1
lightPanelLEDOffset02GreyGrey LED Light Panel, Offset 02 (POI)1
lightPanelLEDOffset02SilverSilver LED Light Panel, Offset 02 (POI)14
motionsensorPOISecurity Camera (POI)1
newspaperDecor01Newspaper Decor 011
newspaperDecor02Newspaper Decor 021
palletBrownBoxesTopPallet, Brown Boxes, Top1
palletBrownBoxesTopSmallPallet, Brown Boxes, Top Small1
pictureFrame_01aPicture A1
pictureFrame_01bPicture B1
pictureFrame_01ePicture E1
pictureFrame_01gPicture G1
pictureFrame_01tPicture T1
pictureFramedMedalsSmlFramed Medals Small1
plantShrubRandomHelper= Shrub = Random Helper10
radioHamHam Radio1
recessedLightRecessed Light (POI)2
resourceRock01Resource Rock 011
resourceRock02Resource Rock 021
restaurantBoothRestaurant Booth Grey2
restaurantTableEndRestaurant Table End2
rubbishDecor03Rubbish Decor 031
rubbishDecor05Rubbish Decor 051
showerHandle01Shower Handle1
showerHead02Shower Head 021
signGas21Sign: No Smoking1
sinkKitchenKitchen Sink1
sleeperIdleSleeper Idle4
sleeperSideRightSleeper Right Side1
sleeperSitSleeper Sitting1
smallPileRandomHelper= Small Pile = Random Helper1
tallCabinetDoorBrownBrown Tall Cabinet Door2
terrainFillerTopsoil Terrain Filler (POI)6082
terrGravelGravel3
treeLargeRandomHelper= Tree Large = Random Helper2
treeSmallRandomHelper= Tree Small = Random Helper1
treeSmallThinRandomHelper= Tree Small Thin = Random Helper2
tvSmallWall2x1Small Wall Mounted TV, 2x11
vaultDoor01Steel Door1
vaultHatch01Steel Hatch1
wallClockRandomLootHelper= Wall Clock = Random Helper1
wallMountSinkCommercialCommercial Sink1
woodShapes:counterHollowCombo-1
woodShapes:cubeCornerBeveledBookcaseEmpty-1
woodShapes:plate-3
woodShapes:plateCounter-2

SleeperVolumes

#GroupCountGroupIdGameStageAdjustFlagsIsBossIsLootIsQuestExcludeSizeStart
0GroupGenericZombie20-0--14x3x46x2x5
1GroupGenericZombie00-3---5x2x29x2x7
2GroupGenericZombie00-3---1x1x111x9x12
3GroupGenericZombie00-3---1x1x111x6x12
4GroupGenericZombie00-3---1x1x111x2x11

Total Count: 2